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I've had a look at this no blood option today and from my initial dabblings I've got the puddles of blood transparent, as in they don't appear on the ground and not one texture file was changed. Now here's the bad news, no matter what else I change in these two files I cannot get them to make the spurting blood transparent when you hit them, someone with some knowledge of skrit is needed for this as I don't know anything about it.

The 2 files I've been looking at are in the Logic.ds2res, if anyone can give some input on this problem you're welcome to get stuck in.

world\global\effects\efct_combat_feedback
world\global\skrits\k_inc_combat_feedback_utils