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Moros wrote:

kathycf wrote:Hmm, I did edit the myros talk for the pm fg gold prices, but I must have missed something. Just for my own curiosity, I'm going to try your three part edit method. Thanks for the help.

PS: Did you have a chance to download my "Extras File"? It contains the texture edits for fg party members and feel free to alter them or w/e. My upload has extras as well as, umm, extras. So I guess that's Extra Good? Okay, you can stop rolling your eyes now...

PPS: Extras!

Tongue

I had a look at your farmgirl extras and I found them to be very umm, revealing, I haven't loaded it up yet as I've got a new game of the Myrosmap up and running, well, when I say that I mean we've just cleared the town and we're gonna go down to the Crypts and kick Lord Hovart right in his follies.
I forgot to say that the previous game of the Myrosmap had to be cancelled as we 4 were getting out missiled by every thing past the Crystwind mines, I'm still not sure that 2 melee, 2 archers and a nature mage can handle those mobs, Oh yeah and we all kicked the bucket in the flooded sanctuary, I knew then that I needed another archer.

When I said only 3 files to edit, I should have said 2 files to be edited that contains all of the characters and then each character must have their own job talk gas file. If you find my Melisandre mod you can use that as an example template.

I've put Eksevis and his textures on the back burner for now, this is far more interesting and besides a few more weeks won't hurt.


Oh, right. I used those face textures for ghastley's Little Red robe model to display properly.

As for the rest of the texture, alpha channel armor will look better. Also, if you want the npc to be nude even though I made their base outfit underwear, so nudity isn't an option unless you edit the fg npc gas file and, well I guess it would... OH LOOK! A KITTY!

Oops, sorry I have the attention span of a fruit fly and get easily distracted. Anyway. Thanks again for the Myros mod edit information. Sorry your gang died. Maybe a combat mage for area of effect damage? Archers and nature mages are a bit weak for aoe. I guess it depends of what spells you can find.

If you don't want the "mesh fix" your npc character will have feet with a bit of texture, but at least they will look flesh colored instead of that ugly foot that is on the default texture. If you don't want the robe model you can re tank the mesh thing. That might be best actually if the ponytail gang doesn't have that same texture layout.

Btw, you don't need to start a new game if you use the mesh fix. I've done that and it works fine. Here is an example of swapping the mesh in and out and also why I like the mesh fix so much.

The other textures were kind of an add-on if you use the a1 mesh as they could be used as starting outfits or w/e. As for revealing, you did want to download X-Skins, so yeah... lol.


Crap. I'm sorry I'm so silly all the time.