For 300 years, the Staff of Stars was used by the Grand Mages of the kingdom of Ehb to empower the wards that bound the Seck within the Vault of Eternity, located deep beneath Castle Ehb.
However, in 1144, an ambitious Goblin leader, known as the Goblin Inventor, brought havoc to the kingdom by stealing the Staff from Grand Mage Merik, and imprisoning him within the Alpine Caverns north of Glacern. This series of events would lead to the chaotic period known as the Seck Resurgence.
With the wards around their prison weakened, the Seck escaped from their magical shackles, and slaughtered the royal court within Castle Ehb, save for King Konreid, who was imprisoned and tortured on the orders of their leader, Gom. Meanwhile, one of Gom's commanders, a necromancer known as Gresh, set out in search of the Staff of Stars, in order to rid the Seck of the threat that it posed to them. He sent the barbaric Krug into the lowlands near Stonebridge to search for the Staff, while he himself laid siege to Fortress Kroth.
When a farmer and her band found their way to the Overseer of Glacern, Ibsen Yamas, he informed them of Merik's disappearance, and after they found and freed the Grand Mage, he himself told them of all that had happened to him. They quickly set off to the Goblin hideout in the depths of the Eastern Swamp, where they stopped the Goblin Inventor's plans, and finally recovered the Staff of Stars.
Dungeon Siege: Legends of Aranna
En route to the town of Arhok for selection of a new Arch Mage, the Shadowjumper, sensing the staff's power, attacked and destroyed the caravan transporting it, and stole it for use on the Great Clock on Utrae. The Hero of Arhok had to fight past various armies of the Shadowjumper, including Zaurask, Hassat, undead, and enslaved Goblins. The Shadowjumper was defeated in the mechanism of the Great Clock, and the staff was secured once more. It was still undecided, however, who became the Arch Mage.
By this time, the staff had been updated. Its trident prongs had been shortened, and its energy field replaced with an orb suggestive of a star. Its combat upgrades were removed, in favor of enhancing the mental capacity of its user. It was also simpler to operate.
Dungeon Siege III
The staff was eventually locked away with Merik's corpse in the Heroes' Crypt, but was unearthed later.
For 300 years, the Staff of Stars was used by the Grand Mages of the kingdom of Ehb to empower the wards that bound the Seck within the Vault of Eternity, located deep beneath Castle Ehb.
However, in 1144, an ambitious Goblin leader, known as the Goblin Inventor, brought havoc to the kingdom by stealing the Staff from Grand Mage Merik, and imprisoning him within the Alpine Caverns north of Glacern. This series of events would lead to the chaotic period known as the Seck Resurgence.
With the wards around their prison weakened, the Seck escaped from their magical shackles, and slaughtered the royal court within Castle Ehb, save for King Konreid, who was imprisoned and tortured on the orders of their leader, Gom. Meanwhile, one of Gom's commanders, a necromancer known as Gresh, set out in search of the Staff of Stars, in order to rid the Seck of the threat that it posed to them. He sent the barbaric Krug into the lowlands near Stonebridge to search for the Staff, while he himself laid siege to Fortress Kroth.
When a farmer and her band found their way to the Overseer of Glacern, Ibsen Yamas, he informed them of Merik's disappearance, and after they found and freed the Grand Mage, he himself told them of all that had happened to him. They quickly set off to the Goblin hideout in the depths of the Eastern Swamp, where they stopped the Goblin Inventor's plans, and finally recovered the Staff of Stars.
Dungeon Siege: Legends of Aranna
En route to the town of Arhok for selection of a new Arch Mage, the Shadowjumper, sensing the staff's power, attacked and destroyed the caravan transporting it, and stole it for use on the Great Clock on Utrae. The Hero of Arhok had to fight past various armies of the Shadowjumper, including Zaurask, Hassat, undead, and enslaved Goblins. The Shadowjumper was defeated in the mechanism of the Great Clock, and the staff was secured once more. It was still undecided, however, who became the Arch Mage.
By this time, the staff had been updated. Its trident prongs had been shortened, and its energy field replaced with an orb suggestive of a star. Its combat upgrades were removed, in favor of enhancing the mental capacity of its user. It was also simpler to operate.
Dungeon Siege III
The staff was eventually locked away with Merik's corpse in the Heroes' Crypt, but was unearthed later.