So hi there i am in the process of obtaining a new fresh dungeon siege 1 cd . then I will be able to download siege university and get busy
with siege editor.. getting my cd off of ebay so it may take a while to start.....
here is what i plan to try to do... with a new update to the map...
FADES.. all roofs/buildings in my old map WILL be environmentally friendly to the player with fading roof, door, any property that is clumsy in the map
will be replaced with something more functioning.
Additions.. I possibly will add alternative pathing to Dromnar through the region stitch editing process.
these new additions will be opportunities to further enhance the graphical viability of the map...
Monster Density... i will thin out much of the clutter monster aesthetic and make battles seem even more perilous and rewarding somehow.
Lighting.... no changes.. only new additions edited around the new pathing areas ... also..
I will with this update make sure that PATHS for players to walk are clear and defined by geographical placement of objects so the player never feels lost..
this update might be a good improvement.
questions.: the multiplayer element.. adding more character to map.. i will have to study and have to learn how to do it still
additional party members: I will try to learn to implement additional party members in the map.. I will test a few things so I can learn how to add rpg teamates to the map.
I will try to hunt down any previous bugs in the map and eliminate them...
looking for a fresh start to the Realm of Kings just for kicks!!!
So hi there i am in the process of obtaining a new fresh dungeon siege 1 cd . then I will be able to download siege university and get busy
with siege editor.. getting my cd off of ebay so it may take a while to start.....
here is what i plan to try to do... with a new update to the map...
FADES.. all roofs/buildings in my old map WILL be environmentally friendly to the player with fading roof, door, any property that is clumsy in the map
will be replaced with something more functioning.
Additions.. I possibly will add alternative pathing to Dromnar through the region stitch editing process.
these new additions will be opportunities to further enhance the graphical viability of the map...
Monster Density... i will thin out much of the clutter monster aesthetic and make battles seem even more perilous and rewarding somehow.
Lighting.... no changes.. only new additions edited around the new pathing areas ... also..
I will with this update make sure that PATHS for players to walk are clear and defined by geographical placement of objects so the player never feels lost..
this update might be a good improvement.
questions.: the multiplayer element.. adding more character to map.. i will have to study and have to learn how to do it still
additional party members: I will try to learn to implement additional party members in the map.. I will test a few things so I can learn how to add rpg teamates to the map.
I will try to hunt down any previous bugs in the map and eliminate them...
looking for a fresh start to the Realm of Kings just for kicks!!!
should be fun!