Entering the Dismal Swamp, which looks a lot less dismal than the red-lighted canyon:
A house. It doesn't look bad, but it does look like it's his first map and he just went through everything he could find in Siege Editor and kept everything that was at least remotely excusable:
The little kid playing with toys is a cute idea:
And especially the little goblin tank that's driving around on its own.
The swamp contains a Seck lodge, cursed fishermen zombies, and this pleasant family here:
Slugs with icy breath - this uses an originally unused "spitter" template:
Enemy constructed of a Mine Worm and four tentacles:
Mount Clavilux Monkeybars Island:
Here you meet some of the cute Gnomes which are a highlight of this map:
They give you a quest to find a lost pickaxe, but the quest is fulfilled when you find it, and the conversation text of the quest giver doesn't change.
Entering the Dismal Swamp, which looks a lot less dismal than the red-lighted canyon:
![](files/Dungeon Siege Bildschirm - 0215_1.jpg)
A house. It doesn't look bad, but it does look like it's his first map and he just went through everything he could find in Siege Editor and kept everything that was at least remotely excusable:
![](files/Dungeon Siege Bildschirm - 0218.jpg)
The little kid playing with toys is a cute idea:
![](files/Dungeon Siege Bildschirm - 0220_0.jpg)
And especially the little goblin tank that's driving around on its own.
The swamp contains a Seck lodge, cursed fishermen zombies, and this pleasant family here:
![](files/Dungeon Siege Bildschirm - 0227_0.jpg)
Slugs with icy breath - this uses an originally unused "spitter" template:
![](files/Dungeon Siege Bildschirm - 0229.jpg)
Enemy constructed of a Mine Worm and four tentacles:
![](files/Dungeon Siege Bildschirm - 0237.jpg)
Mount Clavilux Monkeybars Island:
![](files/Dungeon Siege Bildschirm - 0249.jpg)
Here you meet some of the cute Gnomes which are a highlight of this map:
![](files/Dungeon Siege Bildschirm - 0257.jpg)
They give you a quest to find a lost pickaxe, but the quest is fulfilled when you find it, and the conversation text of the quest giver doesn't change.