Well for now Toto is just going to be a summonable party member, and the spell works fine in that regard. I was in a shop and the shopkeeper wouldn't talk to my dog...he had the talk button thing, but nothing happened when I clicked on it.
So, I of course have no idea how to make meshes for armor, and wouldn't even know where to start with that as I can't run silly Siegemax. Although it would be funny if all Toto's amor meshes ended up being like a dog collar. I was going to scour around looking for a way to make him not even try to equip armor...or maybe as ghastley mentions if he could equip it invisibly. Is Monsoon around at the Abstraction site to ask about that skrit?
may want to add magic and misc to chores
even though dogs are mostly melee, just for fun if ya want Toto to cast a magic spell, ya add chore_magic
also in chore_misc is a talk anim, ya can use fidgets or whatever to fake a talk anim.
as for dog collars, i suppose with your artistic talents ya can take an amulet and recolor them to red or whatever color ya prefer, and then take an amulet template, and use the graphic and change the screen name to Toto's collar, could make all kinds of pretty collars for Toto, the possibilities are endless.
So it has been written, and so it shall cometh to pass! Quothe The Darkelf, forevermore!
may want to add magic and misc to chores
even though dogs are mostly melee, just for fun if ya want Toto to cast a magic spell, ya add chore_magic
also in chore_misc is a talk anim, ya can use fidgets or whatever to fake a talk anim.
[body] { avg_move_velocity = 4.550000; [bone_translator] { body_anterior = bip01_head; body_mid = bip01_spine1; body_posterior = bip01_pelvis; kill_bone = bip01_spine1; shield_bone = bip01_l_hand; weapon_bone = bip01_r_hand; } [chore_dictionary] { chore_prefix = a_c_na_pac_fs; [chore_attack] { chore_stances = 0; skrit = select_attack; [anim_files] { 00=su; } } [chore_default] { chore_stances = 0; skrit = infinite_loop; [anim_files] { 00=ds; } } [chore_die] { chore_stances = 0; skrit = select_transition; [anim_files] { 00=di; } } [chore_fidget] { chore_stances = 0; skrit = select_fidget; [anim_files] { 00=dsf; 01=dsf-02; 02=dsf-03; } } [chore_walk] { chore_stances = 0; skrit = select_walk; [anim_files] { 00=wl; } } } }
add the following -
[chore_magic] { chore_stances = 0; skrit = select_attack; [anim_files] { 00=su; } } [chore_misc] { chore_stances = ignore; skrit = select_transition; [anim_files] { look = dsf; talk = dsf-02; wyme = dsf-03; lstn = dsf-02; } }
as for dog collars, i suppose with your artistic talents ya can take an amulet and recolor them to red or whatever color ya prefer, and then take an amulet template, and use the graphic and change the screen name to Toto's collar, could make all kinds of pretty collars for Toto, the possibilities are endless.
So it has been written, and so it shall cometh to pass! Quothe The Darkelf, forevermore!