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Currently separated from my 'real' computer, I have revised an old modding experiment for Space Siege from 2008.
Someone recently requested to get some lacks of this mod fixed in the retail version - although I originially made this mod for the demo version. It took somer longer to care about it because ...Space Siege is not the most appealing game (*cough*).

Technically it was interesting to take a look into this game however. There is no flick (used) anymore, a lot of thwe GUI is realizwed by ActionScript/SWF, [aspect] dropped wiedely in partial exchange for a powerful [visual] component, (sadly) Granny/GR2 was used instead of ASP models - interesting however, from a DS modding perspective, was the extensive usage of 'fuel' request to collect any kind of data (I must try this out once with DS2).

 
It's a quite strange coincidence that just right now STEAM is selling Space Siege with a 75% discount until 4th January for 4.- $/€ 'only'.
Honestly, the really strange thing is that it seems to be sold for 15.- $/€ usually. :o