How to test moods
Submitted by Dulac on Sat, 2005-11-19 03:10 | ||
I feel this is great information to share. I didn't know of these features when making my region's mood. I had to figure out the hex colors in photoshop and ran ds2mod many times to get it right. I confirmed that what Calix said works. Calix wrote:
Here's how I go about setting moods, hopefully this works in the toolkit executable: Thought I would add on for others' reference(i'm really loving this). I know it's simple stuff but doesn't hurt to know(console gives u the info) for rain Type "weather rain on" Type "weather rain off" Type "weather rain density Z" Z being the density for your rain. I tried 60 to test. Type "weather rain info" Just gives you a report if ran is on/off and the density value for wind Type "weather wind on" Type "weather wind off" Type "weather wind velocity y" y being the velocity value Type "weather wind info" for snow Type "weather snow on" Type "weather snow off" Type "weather snow density X" X being the density for your snow. Type "weather snow info" Just gives you a report if snow is on/off and the density value for drift I have no clue what drift does atm. Type "weather drift on" Type "weather drift off" Type "weather drift density X" X being value Type "weather drift info" Just gives you a report if drift is on/off and the density value forums: |
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Something to look forward to.
That looks like a very nice update to look forward too. And thanks for the info Savante.
Oi, yw.