DS:LOA Skins/Landscape to Roll20
Submitted by shadow smile on Sun, 2016-08-28 14:31 | ||
As the subject describes, I was wondering what would be the best way of utilizing the systems from Siege Editor and exporting them to be utilized as token/tiles within Roll20 (D&D Online). I love the 'top down' approached GPG took with Dungeon Siege and would like to utilize those assets in a game. My old knowledge of the engine has faded considerably. I thought I may be able to import into 3ds max and make a 2d top down render? Landscapes would be the easiest as they are just textures wrapped - but I still cant seem to find the old files (Maybe because I had to redownload via Steam) Any insight is appreciated! forums: |
||
» |
Update: I remember their being a RAW (DS Version) to PSD converter someone had. I only get dead links upon finding them. Does anyone have a version and an updated tut on how to pul gas files for extraction, to get a hold of the raw?
In the DS1 Tools section here on the site is a Raw to PSD converter, here is the link http://www.siegetheday.org/files/RawToPsd.zip
The link below has a boatload of tools and things if anyone is interested in them.
https://drive.google.com/drive/folders/0B7lysuL1W-PtTGU1eFFiSi14UTg?tid=0B7lysuL1W-PtcF8wTmpYSGJsSjg
In the Texture Tools tab you'll find a Raw-To-PSD-GUI, just drop this exe into the RawToPsd folder and run it, you can see the difference it makes in the third image, simple things for simple minds thats how I roll. :dance3:
... (Extract feature thereof) is what Shadow Smile must use to get at the RAW files in the first place, am I right?