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Inventory Mods?

In DS2, a pet can get a variable number of inventory pages. But the same does not appear to be possible for a regular player. I'd like Lara's backpack to increase what she can carry (actually I'd like her capacity without it to be smaller, but that come to the same thing if I reduce the size of a page). Has anyone found a way?

Also, I'm still trying to prevent inventory access underwater. RCSetCanManipulateInventory seems to be an MP-only function (for ghosts) and I haven't found a way to do the same thing in SP.

Oh, and I'm still looking for a way to get a handle for the object in the ObjectViewer window (used for character selection and continue display). I have a couple of uses for that - I want Lara not to have be naked when you name her, although I could simply remove the viewer window as you only get one choice of character - and I still want to finish the Merkin Mod, which wants the same object handle, but that does need a viewer window.

It's a pity that SetCanManipulateInventory() didn't work. Sad

Sadly i have no good idea how to prevent invetory access else.
You could try to reproduce the circumstances as being dead but i'm not sure if pretending dead is possible to do manually, also you had to take care in SP that the engine doesn't consider your char as defeated (forcing you to teleport back to town).

I also spend some thoughts on occuping Lara with a simple flick (just some looking sleep commands while in water) vut i guess that will make you lose total control over Lara and not just over her inventory...

Also i have made a quite mad test to focus a char and then removing his selectability. Actually you still can control your char, unfortunately the char's icon (left side of the screen) remains selectable and clicking on it will open the inventroy window nethertheless.


...not really prospering situation, sorry. :-o