That gun pack link worked...im not looking for really advanced custom animation stuff...sure it looks weird holding an M16 like it has a side carry handle but I'm not too particular when it comes to that.
However, I am still having a problem with the skinning, should I create a new armor totally to use it?
And as far as modelling, do any of you guys know of any mods that added boonie caps, or Patrol caps or even berets? If not, is there any sort of converter to turn those dungeon siege .asp extensions to 3dsmax files? I can't make heads or tails with it...or can dungeon siege accept other files?
As I mentioned before the gmax didn't work because it was unable to find an applicable graphics driver out of all three choices (OpenGL and the 2 others) and gave me a fatal error and refused to work with SiegeMax
That gun pack link worked...im not looking for really advanced custom animation stuff...sure it looks weird holding an M16 like it has a side carry handle but I'm not too particular when it comes to that.
However, I am still having a problem with the skinning, should I create a new armor totally to use it?
And as far as modelling, do any of you guys know of any mods that added boonie caps, or Patrol caps or even berets? If not, is there any sort of converter to turn those dungeon siege .asp extensions to 3dsmax files? I can't make heads or tails with it...or can dungeon siege accept other files?
As I mentioned before the gmax didn't work because it was unable to find an applicable graphics driver out of all three choices (OpenGL and the 2 others) and gave me a fatal error and refused to work with SiegeMax
You guys have been a big help thanks again.
PFC Rau