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Just some funny and odd things

Things I have discovered playing DS1, DS2, Broken World and DS1 maps in the DS2 environment.

I think I have discovered why the designers of the game limited the range of weapons to no more than 15 meters. When I enter a castle or other multilevel structure with a six pack of rangers in rampage mode if they are equipped with long range bows they will randomly shoot through floors, ceilings and walls at the bad guys hiding on the other side. This can be quite annoying when you are faced with oh ten or so Seck standing in the same room, but if not it can be quite useful as they just might kill a surprise that was waiting for you.

When I to open using a long range bow I will shoot the monster just once or twice to make him run toward me, when it gets close, I let my other rangers kill it while I tap another monster. This way all the goodies end up in a pile which makes thing easier to pick up.

Most Royals in the maps tend to be cowards, you find them hidden in locked rooms, they tell you to save Kingdom while they continue to hide and pray for you to win. Yeah with a group of eight or less (depending on map, and which game environment) against thousands of creepy things that go bump in the night. The only thing that even comes close in the real world is a seal team in a war zone. I think the way to limit wars in the real world would be to make all the leaders who have conflicts fight each other hand to hand. "Run away you evil ruler, I have my stapler and it is loaded!" "I am not afraid evil ruler for I have more paper than you have staples and I know how to give paper cuts!"

Why does DS2 only ever make 5 backup copies of the party and radar, when ds1 would save each time you clicked save. I guess that was intended to be an improvement?

Why does DS2 require 22 different images to make one piece of body armor, where DS1 only required 1. I guess that was another improvement.

Why when you build a map for DS2 and Broken World have this issue? all three levels work mercenary, Veteran and Elite work in DS2 and you only get mercenary when running the same map in Broken World.

I am starting to believe that Broken World was not just because the last age went poof, but a joke on us by the programmers of the game.

Elf

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