Just downloaded, thanks very much. It's very nice of you to take the time.
re: Phoenix's comment. I forgot to mention that when I view the armor image with XnView (as a .psd) the areas where the alpha channel are look transparent.
As far as making the armor, I open the image in PhotoFiltre 7. I select the image "mode" to alpha channel. I sort out the areas to put the transparency with the eraser tool. I save as .png to preserve the alpha channel and open the file in gimp. I add in a second,transparent layer and save as .psd.
I've tried doing all the steps just with gimp, but it doesn't work properly once I see the armor in the game. The two program thingy yields the best results for me although I'm sure I am going about it all the wrong way. This method came about through trial and error, it's not like I know what I am doing, lol.
I am probably not making sense as it is past my bedtime, so I hope you guys get what i am trying to say.
~ Lord Orzon, you will have to keep us posted about your siegelet.
hehe
Just downloaded, thanks very much. It's very nice of you to take the time.
re: Phoenix's comment. I forgot to mention that when I view the armor image with XnView (as a .psd) the areas where the alpha channel are look transparent.
As far as making the armor, I open the image in PhotoFiltre 7. I select the image "mode" to alpha channel. I sort out the areas to put the transparency with the eraser tool. I save as .png to preserve the alpha channel and open the file in gimp. I add in a second,transparent layer and save as .psd.
I've tried doing all the steps just with gimp, but it doesn't work properly once I see the armor in the game. The two program thingy yields the best results for me although I'm sure I am going about it all the wrong way. This method came about through trial and error, it's not like I know what I am doing, lol.
I am probably not making sense as it is past my bedtime, so I hope you guys get what i am trying to say.
~ Lord Orzon, you will have to keep us posted about your siegelet.