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Some progress to report, although the result looks...odd. The good news is that the armor is displaying correctly. The bad news is he has a problem with his "skin". His legs are weird and his foot texture has migrated to his chest.

Naked:

armor:

I updated Adepts with the meshes, plus the gas file changes. I also included the change from the other day (the one with the b_c_pos_a1_KCF in type 1 and the change to the heroes.gas.)