Add new comment
Things that do not open |
||
Submitted by bare_elf on Sat, 2014-05-10 22:50 | ||
I still think if a trunk, case, locker, vase, ewer, that might contain treasure of some type does not open just walk on. There are more than enough things to pick up on the road or in a shop that it matters very little in the playing of the game. The only stashes that I would be concerned with are one that might contain a book, map or quest item these must open. For the most part if something does not open I leave it alone. True for DS1, DS2 and the real world. If I must open something or reach something that is to high up I call a tall person. (most people past sixth grade are taller than me) blogs: |
||