Ravens, Vultures, and Vampire Bats. Some(as shown in 4th shot) drop chunks on you when they die Thumbs up others just keep flying around after death and just fade. - I believe the drop chunks are from the evil/good Mothra spell ruby hit effect, or any monster that uses my multispark variation will have the ruby hit effect.... the ravens, vultures and vampire bats have fake death anims, I may need to make them explode to keep them from looping the flying anim, the summons don't have that issue they will just disapeer...from the screen shots they look like they need more health as well, cause at level 38 1876 health don't seem very high, perhaps a more higher number should be used instead.
Once, Two Valdis's appeared - that is very possible cause he is suppose to teleport to the flag, and the game may have made a clone of him at the flag...there is also a rock instance trigger I threw in the map, which maybe why the - Once, A Quatrall appeared inside the body of dead Valdis ant the Qatall was Invulnerable - happened...the runecasters are suppose to spawn from Valdis, they aren't suppose to be invulnerable though unless of course one uses lightning against them, they have a healing spell so they can be very tough, not to mention they summon the Qatall Knights.
I love the pillow squad, they only appear in the secret map area of ds2....through them in just for fun and the fact they are sexy to look at lol.
Bone Minions are just plain slow, I really don't understand why they aren't working right, they are using the same barrel code from ds2...
Ravens, Vultures, and Vampire Bats. Some(as shown in 4th shot) drop chunks on you when they die Thumbs up others just keep flying around after death and just fade. - I believe the drop chunks are from the evil/good Mothra spell ruby hit effect, or any monster that uses my multispark variation will have the ruby hit effect.... the ravens, vultures and vampire bats have fake death anims, I may need to make them explode to keep them from looping the flying anim, the summons don't have that issue they will just disapeer...from the screen shots they look like they need more health as well, cause at level 38 1876 health don't seem very high, perhaps a more higher number should be used instead.
Once, Two Valdis's appeared - that is very possible cause he is suppose to teleport to the flag, and the game may have made a clone of him at the flag...there is also a rock instance trigger I threw in the map, which maybe why the - Once, A Quatrall appeared inside the body of dead Valdis ant the Qatall was Invulnerable - happened...the runecasters are suppose to spawn from Valdis, they aren't suppose to be invulnerable though unless of course one uses lightning against them, they have a healing spell so they can be very tough, not to mention they summon the Qatall Knights.
I love the pillow squad, they only appear in the secret map area of ds2....through them in just for fun and the fact they are sexy to look at lol.
Bone Minions are just plain slow, I really don't understand why they aren't working right, they are using the same barrel code from ds2...