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Modding ideas |
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Submitted by HardLess on Mon, 2015-03-16 12:08 | ||
Hi guys, It has been a long time since I have posted anything in here. I have been away for a little while due to personal stuff especially my studies. I have some ideas that I'll list, so you can say whatever you want on those: _ Inventory mod (a button or a shop where you can enlarge your inventory) _ Racial skill mod (a little skill tree by race) _ Weapon's rune mod (a bit like enchanting but you can get rid of the rune to put it on another weapon) _ Better effects mod (just an idea to create more realistic effects) _ HD textures (enhancing the textures of the game to add some realism) _ Terrain rework (like adding grass on the terrain to a better look) _ Backpack mod (like it was in DS1:LOA) _ Enchanted spellbooks (like it was in DS1:LOA) _ Total shop rework (making much more harder to find anything (spells, armor weapons) like in DS1:LOA) _ New race (skeleton, gargoyle [import it from DS1:LOA ??]) _ Skill table overhaul _ Piercing damage, move speed, range modifiers This is pretty much what I had in mind, I know that I have the Ancient Gift mod that isn't finished at all. But I have lost the feeling of continuing this mod. I would like to but I have so much to do that it's really hard to see the end. I think that modding alone is really hard and what I search with this project is to make this community really like a community with people working together to create nice stuff. If anybody want to participate to this, please explain what do you feel about any of those ideas. Or/And add some ideas. Bye guys, I'm happy to be back and I really want to make stuff that people really wish to see in the game. HardLess. blogs: |
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