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bare_elf wrote:
I have always thought it was funny that monsters like spiders, wolves, and such drop loot. None of the animals except for Dragons have pockets so how would they carry loot? Wolves could carry loot in their mouth, however when they attempted to bite you they would drop the loot prior to dieing. Poor confused game designers. Smile

Elf

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There is no point it is all a dream someday I will wake and really screem wishing I was back in this strange little dream.


I agree but practically all rpgs are set up like that.

It would be a great mod to make to create a version of DS2 that was logical in that way. Monsters would only provide experience or items that could be used for enchanting or creating gear, for example you could get wolf fur from wolves but not krug dogs. The only gear that would drop would be from humanoids that uses weapons or bandits/pirates, etc.

It would make the stores in the towns more relevant as well as increasing the value of enchanting or creating items from other objects. You could also have a lot more hunting style quests or missions in order to earn special gear and rewards that way.

I don't think dragons carry loot rather they hoard it in their caves for greedy explorers to come around and kill them for it.