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Thank you both for your time and effort in confirming that 1) the soft chorus sound corresponds to one of the game folder’s sound effect directories and 2) that the audio that plays when one is in close proximity to the tomb of the Heroes of Arhok is in fact a mix / hybrid of the sound effect s_e_env_secret_nearby and various sections of s_m_the_zaurask_stronghold music (which accounts for the drum and bird (hawk?) calls that are not present in the s_e_env_secret_nearby sound itself but that, as a supplement to that sound, give it an ambience that more greatly corresponds to Legends of Aranna and contrasts it with the s_e_env_secret_nearby sound that plays by itself in the original Dungeon Siege). Correspondingly, it appears that my belief that the Zaurask Stronghold music and soft chorus sound (near the tomb of the Heroes of Arhok) play mutually exclusively was misconceived, so thank you for humoring me.

While I had ideally hoped to find a pristine single file that had both the soft chorus sound and the apparent excerpts of the Zaurask Stronghold music (but not Zaurask grunts, sword thrusts, crossbow fire, etc.), as the requested purported single file is indeed two files, I guess I will either play the soft chorus sound and Zaurask Stronghold music files individually or perhaps use such a program as Audacity to try to re-create a sort of mix / hybrid of the two audio files as plays in-game but sans other sounds.

Thank you again. If there is a way of indicating that the request within a given forum topic has been fulfilled (e.g., marking such a topic as completed or closed), then I believe such can now be done.

Peace, long life, and happy sieging,
Eric (alias zekeolis)