That might be nice. Most everyone I know thinks cauliflower stinks almost as bad as zombies, oh, er, umm...Brussels Sprouts I mean. No such thing as zombies, right? Right??!!
Lili, I don't understand why you were having so much trouble with the female model having bad moving and fighting animations. How can just textures cause that? Not trying to be mean or sarcastic, I really don't understand. Did you have any similar issues with the male zombie?
There aren't any meshes or animation folders. (clicky thumbnail)
Well, if you got it working in Adepts, than that's what counts. The girls in your screens look good!
Before I logged in here and saw your post, I was doing some more testing using the LoA executable. I posted some screens yesterday of my zombie girl (standard "farmgirl" human model) in Elddim using Legends of Utrae and the loa exec. I was running around no problem, no animation or attack issues.
So, this morning I decided to check out the Catmansion zombies as well as the regular ones with LoA and different maps.
Using the LoA executable, here is a Catmansion girl zombie (catmansion plus pack) in Elddim, right next to the moaning myrtle guy. Does he ever do *anything* else?
There is one somewhat minor problem, a scaling issue that seems to affect the player character and recruit-able npcs, but not regular npcs, which is rather odd. I *assume* this could be corrected by adjusting the scale base in the gas file, but you what happens when folks ass-ume.
Plus Mia doesn't have shoes...(?) I thought when you were in a public place it was "no shirt, no shoes, no service". huh
After buying Mia some shoes, we're ready for a night out on the town. I'm loving that frying pan.
In the LoA version of Chilltown:
No problem with attack animations.
Yup, definitely a scaling issue.
Sprout is getting an inferiority complex. It's just the scaling, Sprout!
(I know Kroduk is a special case since his template has him scaled up taller than regular farmboy)
Sprout, no!
This guy has the perfect face for seeing Sprout in his lingerie:
What has been seen cannot be unseen!!
Mayor Hardison Dohn looks rather gnarly as a Catmansion guy.
He looks pretty gnarly no matter what model you use...
Run away!
Arhok's Lot, hmmph.
No way is that ugly ass armor better than my Wicked Awesome Boston Tee shat.
Boston: even our zombies are cooler than you. (I'm kidding! Mostly! No, for real, just kidding!)
Well, there's only one thing left to do after all that testing. Chicken fight!
That might be nice. Most everyone I know thinks cauliflower stinks almost as bad as zombies, oh, er, umm...Brussels Sprouts I mean. No such thing as zombies, right? Right??!!
Lili, I don't understand why you were having so much trouble with the female model having bad moving and fighting animations. How can just textures cause that? Not trying to be mean or sarcastic, I really don't understand. Did you have any similar issues with the male zombie?
There aren't any meshes or animation folders. (clicky thumbnail)
Well, if you got it working in Adepts, than that's what counts. The girls in your screens look good!
Before I logged in here and saw your post, I was doing some more testing using the LoA executable. I posted some screens yesterday of my zombie girl (standard "farmgirl" human model) in Elddim using Legends of Utrae and the loa exec. I was running around no problem, no animation or attack issues.
So, this morning I decided to check out the Catmansion zombies as well as the regular ones with LoA and different maps.
Using the LoA executable, here is a Catmansion girl zombie (catmansion plus pack) in Elddim, right next to the moaning myrtle guy. Does he ever do *anything* else?
There is one somewhat minor problem, a scaling issue that seems to affect the player character and recruit-able npcs, but not regular npcs, which is rather odd. I *assume* this could be corrected by adjusting the scale base in the gas file, but you what happens when folks ass-ume.
Plus Mia doesn't have shoes...(?) I thought when you were in a public place it was "no shirt, no shoes, no service". huh
After buying Mia some shoes, we're ready for a night out on the town. I'm loving that frying pan.
In the LoA version of Chilltown:
No problem with attack animations.
Yup, definitely a scaling issue.
Sprout is getting an inferiority complex. It's just the scaling, Sprout!
(I know Kroduk is a special case since his template has him scaled up taller than regular farmboy)
Sprout, no!
This guy has the perfect face for seeing Sprout in his lingerie:
What has been seen cannot be unseen!!
Mayor Hardison Dohn looks rather gnarly as a Catmansion guy.
He looks pretty gnarly no matter what model you use...
Run away!
Arhok's Lot, hmmph.
No way is that ugly ass armor better than my Wicked Awesome Boston Tee shat.
Boston: even our zombies are cooler than you. (I'm kidding! Mostly! No, for real, just kidding!)
Well, there's only one thing left to do after all that testing. Chicken fight!
You really kind of need this song going in the background when conducting a chicken fight.
https://www.youtube.com/watch?v=tNBL5OMeuno
This chicken is throwing plates. That's just wrong, chicken should be ON the plate, not throwing it!