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Questions about Throne of Agony

Tom wants to know if you guys have any questions about the upcoming Throne of Agony for the PSP.

Post them here if you can think of any.

I would like to know when in the meta storyline of Dungeon Siege "Throne of Agony" takes place. (It seems like it is some years after BW)

Will there be a port to other consoles/PC? (I had a PSP but it got stolen)

Templarian Arch Sorcerer's picture

Is it using a different game engine?

Sharkull's picture

I don't know anything about the PSP platform, so if this Q is silly just ignore me... but will ToA be modifyable?

How long (approx) is the game?

SVS_Dev Team_Design Villain's picture

Throne of Agony's storyline opens a month after the end of Dungeon Siege 2 and tied closely to the events that occurred at the end of DS2 (although perhaps not as closely as Broken World's storyline).

SVS_Dev Team_Design Villain's picture

Shocked wrote:
Will there be a port to other consoles/PC? (I had a PSP but it got stolen)

We would love to take the PSP game and put it on a larger platform (PC/console), but once you play Throne of Agony you'll see that it was built specifically for the PSP. Porting it to the PC probably wouldn't work well without redesigning the whole game.

www.supervillainstudios.com

SVS_Dev Team_Design Villain's picture

Templarian Arch Sorcerer wrote:

Is it using a different game engine?

Throne of Agony is running off of SuperVillain's own "Automaton" engine...so I guess the answer is "yes" :-).

www.supervillainstudios.com

SVS_Dev Team_Design Villain's picture

Sharkull wrote:
I don't know anything about the PSP platform, so if this Q is silly just ignore me... but will ToA be modifyable?

No, sorry, I don't think we'll be seeing any mods for Throne of Agony out there.

www.supervillainstudios.com

SVS_Dev Team_Design Villain's picture

limewolf wrote:
How long (approx) is the game?

During development of Throne of Agony, the goal was to shoot for 15 hours of gameplay, but in the end we ended up with more like 20 to 25 hours.

Of course, if you're trying for a speed-run you could do it in much less. I think the dev/QA team record was around 5 hours. (Not that I condone that kind of behavior :-).)

www.supervillainstudios.com

Thanks for the answers.

Great now I feel like I should get a PSP just so I can find out what happened between the games.. Laughing out loud

Yeah man. thanks for coming by thanks for the Q&A. I hope the game sells well.

SVS_Dev Team_Design Villain wrote:
Shocked wrote:
Will there be a port to other consoles/PC? (I had a PSP but it got stolen)

We would love to take the PSP game and put it on a larger platform (PC/console), but once you play Throne of Agony you'll see that it was built specifically for the PSP. Porting it to the PC probably wouldn't work well without redesigning the whole game.

www.supervillainstudios.com

Well I meant more like PS2/xbox/etc., not pc, but thanks.

He ment those and PC.