Working on a melee/ranged hybrid for multi-class characters. Wields a glaive/dagger combination. Working on a Cinbri Assassin autocast spell that will split xp between melee and ranged 50/50.
Thanks Sol. (And thx for the "You Tube" comments "anthelios77". )
Latest goodies are new tracer effects for the daggers. First ones were OK, but I decided to alter the HSV a bit for the 2nd pic. I think they look better anyways. ^^
Oops. Got the mod back on different computer, and found out the effects are a difference in directX support. Better effects were because of DirectX 9 as opposed to Directx 8. I had just upgraded work internet computer the day before testing new effects. :blush:
Now I definately have to get directx 9 on all the 'puters I mod/play on. ^^
Comments
Studying the flick_functions trying to figure out how to apply the spell's experience split into a functional skrit. Everything else is ready to go.
You Tube video: http://www.youtube.com/watch?v=LleP3i-WHtM
It will be interesting to see how you've done this once your mod is done.
Thanks Sol. (And thx for the "You Tube" comments "anthelios77". )
Latest goodies are new tracer effects for the daggers. First ones were OK, but I decided to alter the HSV a bit for the 2nd pic. I think they look better anyways. ^^
Pretty effects in second. And you are welcome about the comment. ^^
Oops. Got the mod back on different computer, and found out the effects are a difference in directX support. Better effects were because of DirectX 9 as opposed to Directx 8. I had just upgraded work internet computer the day before testing new effects. :blush:
Now I definately have to get directx 9 on all the 'puters I mod/play on. ^^