Questions about Throne of Agony
Submitted by sol77 on Sun, 2006-10-15 06:22 | ||
Tom wants to know if you guys have any questions about the upcoming Throne of Agony for the PSP. Post them here if you can think of any. forums: |
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I would like to know when in the meta storyline of Dungeon Siege "Throne of Agony" takes place. (It seems like it is some years after BW)
Will there be a port to other consoles/PC? (I had a PSP but it got stolen)
Is it using a different game engine?
I don't know anything about the PSP platform, so if this Q is silly just ignore me... but will ToA be modifyable?
How long (approx) is the game?
Throne of Agony's storyline opens a month after the end of Dungeon Siege 2 and tied closely to the events that occurred at the end of DS2 (although perhaps not as closely as Broken World's storyline).
We would love to take the PSP game and put it on a larger platform (PC/console), but once you play Throne of Agony you'll see that it was built specifically for the PSP. Porting it to the PC probably wouldn't work well without redesigning the whole game.
www.supervillainstudios.com
Throne of Agony is running off of SuperVillain's own "Automaton" engine...so I guess the answer is "yes" :-).
www.supervillainstudios.com
No, sorry, I don't think we'll be seeing any mods for Throne of Agony out there.
www.supervillainstudios.com
During development of Throne of Agony, the goal was to shoot for 15 hours of gameplay, but in the end we ended up with more like 20 to 25 hours.
Of course, if you're trying for a speed-run you could do it in much less. I think the dev/QA team record was around 5 hours. (Not that I condone that kind of behavior :-).)
www.supervillainstudios.com
Thanks for the answers.
Great now I feel like I should get a PSP just so I can find out what happened between the games..
Yeah man. thanks for coming by thanks for the Q&A. I hope the game sells well.
He ment those and PC.