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modding

Araknuum's picture

FLING!!!!!!!!! j/k but...

I am so angry! I want to say harsh words and fling inanimate objects! Why do savegames break!?

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Araknuum's picture

It's almost TOO hard, so...

...Edgaar now GREATLY appreciates your help clearing his basement. Completion of the first side quest in Ehb now nets players a backpack and a Healing Hands spell in addition to the potions he normally gives. I found out that I can make him give you any item or spell, just by changing or adding to his [inventory] [pcontent]:
[code]
[t:template,n:edgaar]

[inventory]
{
[pcontent]
{
[all*]
{
il_main = DSX_backpack_empty;
}
[all*]
{
il_main = potion_health_small;
il_main = potion_mana_small;

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Araknuum's picture

The Battle for The Ehbish (Ehbian?) Farm Lands!

Ehbites? :neutral:

Anyway, I got it all working. By all, I don't mean even half of what I started working on. I mean that I've edited Attack, Model Size, Movement Velocity, Tenacity, and Group Behavior for the 3 main enemy types you find between your farm and the burnt bridge. Unmodded currently are Snappers and Wolves. All Krug, Phrak*, Scrubb*, and Krug Dogs have changed, most significantly, the Krug. Phrak and Scrubb require more testing.

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Araknuum's picture

Modding is a process...

Modding is a process of discovery and invention. For every new feature you add or variable you edit, there is something more to learn and experiment with.

I learned today that using the right dot gasses for LOA, where they apply, is vital to not breaking the game. I also learned that Mod Priority doesn't matter if something you modded breaks the game. I learned that [actor_evil] [mind]'s are fickle, and that modding poorly can break save games. Finally, I learned that I can add simple job permissions to templates.gas, and they seem to work:

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Araknuum's picture

An Apology, an Update, and some DS1 Mod Talk.

I left here abruptly, with work I'd volunteered for standing unfinished, and for that, I'm sorry. I want to apologize mainly to Iryan for having agreed to work on his mod before I vanished. Please forgive me.

I moved shortly after I started helping on ds2 Yesterhaven, and my priorities moved in turn, so that it is only now that I can make my way back to dungeon siege and modding the hell out of it.

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HardLess's picture

Ancient Gifts Renewal Dev Blog

Welcome to the Ancient Gifts Renewal Dev Blog :

As said on the Ancient Gifts post, I'm going to rework the mod. You should know that I'm to make the mod from scratch again in order to be sure that I'm not starting with buggy features. I'll try to keep track of every thing on here.

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Paljas Tonttu is bored.

I have a new character ready to go, but what map should I play? Her Name is Paljas Tonttu and she is bored sitting in the inn getting drunk and a little fat from eating all the snacks. She has skills as a ranger and combat magic. Please tell her what map needs to be played. Your advise is worth at least a drink and some munchies before she passes out or throws up.

Elf

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