Darkelf's blog
Swtor December in game events, time to make new characters! |
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Submitted by Darkelf on Thu, 2015-12-03 20:25 | ||
Swtor December in game events, time to make new characters! http://www.swtor.com/community/showthread.php?p=8675774#edit8675774 blogs: |
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Sword Coast Legends; more Dungeon Siege than Dungeons & Dragons? |
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Submitted by Darkelf on Wed, 2015-10-21 21:03 | ||
Sword Coast Legends; more Dungeon Siege than Dungeons & Dragons? blogs: |
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nirsoft rates antivirus engines for false positives |
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Submitted by Darkelf on Tue, 2015-10-20 09:49 | ||
nirsoft rates antivirus engines for false positives, I hope this is 10 words, geez! http://www.softwarecrew.com/2015/10/nirsoft-rates-antivirus-engines-for-false-positives/ blogs: |
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xmonsterislandredux2.ds2res |
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Submitted by Darkelf on Wed, 2015-09-02 15:41 | ||
while I was offline for months I was playing around with Dulac's Monster Island Map, wanting to fix a path issue but was unable to fix it, I decided to use ds1 skeletons and zombies and made a version of the Island of the Dead - xmonsterislandredux2.ds2res http://www.siegetheday.org/?q=node/3337 this map now requires the ds1 resources converted by iryan and killergremal to work properly referred to in this http://www.siegetheday.org/?q=node/1607 blogs: |
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last day for now |
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Submitted by Darkelf on Mon, 2015-05-04 21:32 | ||
My internet expires today, so went to Internet place to renew and it is now closed, so wont be able to have internet at home... so will be going to library 1-2 times a week, but library doesn't allow uploading and downloading, so no Mods will be updated any time soon... blogs: |
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Valley Peek v7.5 uploaded |
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Submitted by Darkelf on Fri, 2015-04-03 23:25 | ||
v7.5 moved starting positions back to barn as was having trouble with resurrection placing heros on the map not moving. Added Bloodlust the siren, added evil versions of the hireables and the evil pillow squad lol just for fun. changed 3 gray chickens to red and white chickens, changed the 2 mules to be evil kicking mules. lowered summon of the spawns to max 3 to lessen the amount of number of monsters filling the screen and slowing the fps, which seems worse around the inn for some odd reason. blogs: |
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Valley Peek 5.9 uploaded |
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Submitted by Darkelf on Mon, 2015-03-30 23:38 | ||
Valley Peek 5.9 uploaded - fixed a few bugs added a few more bugs lol, added some lich and prairie dogs, changed a few npc, added a new circle of bones lich generator, still more to do later on but wanted to post an update of a few of the monster changes not much new otherwise blogs: |
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