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How did the designers of DS2

How did the designers of DS2 get it so wrong? Bronze Age Composite bows where quite accurate at ranges up to 46 meters. That is to say bows from over 4000 years ago have ranges greater by 36 meters than any Bow in DS2. The other weapons and armor, along with towns and fortifications found in DS2 are based on early medieval equipment, about 900 years ago. So how did the designers of DS2 get ranged weapons so totally wrong? I have always wondered about this. There are many other RPG games with ranged weapons like bows who actually use the statics of real world bows for the period the RPG is duplicating so why not DS2?

Elf

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