bare_elf's blog
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Submitted by bare_elf on Sun, 2014-06-01 23:38 | ||
untitled what have you wrought? blogs: |
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useless life |
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Submitted by bare_elf on Sun, 2014-06-01 23:28 | ||
Alone in Darkness the night falls as if slain by the sun, cold and alone are we. your passion throbs no more. blogs: |
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Poet Trees |
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Submitted by bare_elf on Sat, 2014-05-31 18:39 | ||
A forest of nonsense See, see the Short sky blogs: |
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Correctly installing the Legendary Map Pack |
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Submitted by bare_elf on Mon, 2014-05-26 17:44 | ||
How to correctly install the Legendary Map Pack Mod. 1.Verify that Dungeon Siege 1 is installed and has been patched to 1.11.1462 blogs: |
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not much news |
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Submitted by bare_elf on Thu, 2014-05-22 22:11 | ||
I am not sure what map to play/test/debug next. It has become a blur with all the maps looking like I was just there a few minutes ago. Direction I desire. I can not go any farther with Diabloish since I can not get to the area of level 3 dungeon. I am a bit Yesterhavened out as I can play the map with my eyes closed in just over an hour. I could do Ehb again, or maybe LoA or Utraean Peninsula. What would you suggest Irwin KillerGremal? blogs: |
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Things that do not open |
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Submitted by bare_elf on Sat, 2014-05-10 22:50 | ||
I still think if a trunk, case, locker, vase, ewer, that might contain treasure of some type does not open just walk on. There are more than enough things to pick up on the road or in a shop that it matters very little in the playing of the game. The only stashes that I would be concerned with are one that might contain a book, map or quest item these must open. For the most part if something does not open I leave it alone. True for DS1, DS2 and the real world. If I must open something or reach something that is to high up I call a tall person. blogs: |
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Squeaky Boots |
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Submitted by bare_elf on Tue, 2014-05-06 16:51 | ||
What do you give an elf with squeaky boots. A bottle of elven oil what else? blogs: |
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