My SSD died, so I lost everything I was working on. Oh well.
As long as your mind has not died the ideas are still there.
Yeah, I rebuilt my DND dice rolling app in C#/.net. I originally programmed it in Java. I learned how to build GUI apps with .net core, so I will probably rebuild the DS2 item creation tool in .net with a GUI. I was going to use javaFX prior. I'm not sure what I'll rebuild the Siege University 1 & II in. Originally, I built them as an SPA in vanilla JS, but I created a light library akin to React. It was actually a bit award to use. Perhaps I'll use vueJS or something lighter to build a SPA for the two universities. polymer might be a good candidate for it. My object spread program had some issues on the z-axis. I'll probably abandon it unless I think of a programmatic solution for that problem. I've been messing a bit with Unity lately. Part of me wants to build a map for DSII, but I'm concerned with the absence of any support! I've been thinking of using Unity to build an RPG.
creating lots of backups are also your friend. a thumbdrive doesnt cost much these days. time is money so spending money to backup your time also is a very pound wise decision. when ssds fail, all the data gets hosed and is unrecoverable even to data recovery pros so backing up your data is even more important!
besides that, there are also plenty of free cloud storage options these days to easily backup your data to the cloud if u are afraid of a fire killing all your backup drives in the house too or a thief stealing all your drives to sell your data and hardware for loot.
im pretty much sick and tired of hearing of u losing all your data for the third or fourth time now! grrr! u sure have some bad luck with your computer data storage, i'd think u'd have learnt your lesson by now to be more mindful with backing up. i think im turning into the marie kondo of decluttering and backing up so i think i'll just quit with the nagging now...
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As long as your mind has not died the ideas are still there.
Github is your friend
Sorry about that.
Yeah, I rebuilt my DND dice rolling app in C#/.net. I originally programmed it in Java. I learned how to build GUI apps with .net core, so I will probably rebuild the DS2 item creation tool in .net with a GUI. I was going to use javaFX prior. I'm not sure what I'll rebuild the Siege University 1 & II in. Originally, I built them as an SPA in vanilla JS, but I created a light library akin to React. It was actually a bit award to use. Perhaps I'll use vueJS or something lighter to build a SPA for the two universities. polymer might be a good candidate for it. My object spread program had some issues on the z-axis. I'll probably abandon it unless I think of a programmatic solution for that problem. I've been messing a bit with Unity lately. Part of me wants to build a map for DSII, but I'm concerned with the absence of any support! I've been thinking of using Unity to build an RPG.
Sure is. For some reason I stopped using it.
creating lots of backups are also your friend. a thumbdrive doesnt cost much these days. time is money so spending money to backup your time also is a very pound wise decision. when ssds fail, all the data gets hosed and is unrecoverable even to data recovery pros so backing up your data is even more important!
besides that, there are also plenty of free cloud storage options these days to easily backup your data to the cloud if u are afraid of a fire killing all your backup drives in the house too or a thief stealing all your drives to sell your data and hardware for loot.
im pretty much sick and tired of hearing of u losing all your data for the third or fourth time now! grrr! u sure have some bad luck with your computer data storage, i'd think u'd have learnt your lesson by now to be more mindful with backing up. i think im turning into the marie kondo of decluttering and backing up so i think i'll just quit with the nagging now...